Originally conceived as the next chapter in Lineage before evolving into its own IP, Throne and Liberty is targeting a global launch in the second half of the year for both PC and consoles. NCSOFT revealed a lot of information about the game’s systems and content through a developer interview. It seems like the game will incorporate several next-gen features to make the world feel more immersive and dynamic. Ahn Jong-Ok said: NCSOFT is also striving to create challenging PvE content, instead of just PvP content as they did with previous titles. In Throne and Liberty, environmental factors such as day and night, rain, and wind change every moment. For example, when shooting a bow, the direction and strength of the wind affect the range, and if you use lightning-type magic when it rains, a skill that only attacks a single target when it is sunny is changed to a wide-area skill. There are also things that affect the terrain. In siege warfare, there are several ways to infiltrate the castle, including through the castle’s underground sewers. However, when it rains, these places can fill with water and turn into an unusable route. Conversely, the player can also influence the environment. If certain conditions are met, the player can change the environment to the desired shape when necessary, such as causing a solar eclipse or rainstorm. Interestingly, Throne and Liberty is being made alongside another game currently titled Project E. Both games are set in the same world, with Throne and Liberty taking place on the Western continent of Solisium and Project E taking place on the Eastern continent of Laisak.