Per Henderson, Saints Row will push action hard with a new “Flow” system. Basically, chaining together kills and destruction will earn you Flow, which can be used to activate various powerful abilities. Character and vehicle health will also be awarded depending on how much death and damage you deal out, encouraging aggressive play. Here are some of the abilities and passive perks available in the game according to Henderson… Henderson also shares there will be a new fast-travel system, with players unlocking points by taking pictures of interesting things, drug stashes to find and dumpsters to search for goodies, and a wide variety of criminal ventures to delve into. Some of the latter will be typical stuff, but there will also be more creative jobs, like staging dead bodies to look like they died in accidents. Henderson also hints multiplayer may be on the post-launch table for Saints Row, but he isn’t sure on the specifics.

Surprise – Drop a grenade down an enemy’s pants and throw them into more enemies for a large explosion. Flaming Uppercut – Uppercut an enemy and launch them into the air. Ninja – Throw a smoke bomb down in order to lose enemies.

Perks

Basic – Includes small game-changing advantages that you might benefit from in specific scenarios including moving faster whilst crouching, moving faster whilst aiming down sight, etc. Advanced – Includes slightly more beneficial advantages including the likes of a 50% health increase after an Execution or a percentage increase to your Flow earnings. Ultimate – Includes the more ridiculous advantages, such as being able to call in missiles.

Of course, as with all rumors, take this all with a grain of salt. That said, if true, it sounds like Volition is really trying to combine the old-school wackiness of Saints Row with a more mainstream presentation. Hopefully, they manage to pull the trick off! Saints Row arrives on PC, Xbox One, Xbox Series X/S, PS4, and PS5 on August 23.

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