To make Baldur’s Gate 3, though, Larian had to grow much larger than it had anticipated. The studio now has over 400 hundred employees spread across its many offices, located in Ghent, Dublin, Saint Petersburg, Quebec, Kuala Lumpur, Guildford, and Barcelona. This is a very specific niche of game where you have a lot of narrative with a lot of systems coming together. If your agency is [limited], you’re guided down the routes, you’re not gonna be happy when you’re playing it. It breaks the entire thing. The problem is the only alternative is just, fuuuuck, you need to cover it all. But we figured it out, and we’re doing it. There were really lots of easy cuts that we could’ve done. But then it wouldn’t have been the game that it needs to be. We’re not going to release it if it’s not ready. It’s going to be quite the thing, you know. When you go to the character creation and you can select all those classes, all those subclasses, and then you start that journey—knowing everything you can do on that journey, it’s going to be quite the thing. Baldur’s Gate 3 won’t be released before 2023, but you can already sample its early access version via PC (Steam) or Google Stadia. The latest patch added the Barbarian class.